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Game / 03

Project Warden

A living world worth learning.

Stage
Playable prototype
Platform
Windows PC

Overview

Welcome to Meivandore.

Project Warden is an original low-poly, point-and-click MMO set in a persistent tile-based world.

Wardens explore, build skills, gather and craft, buy and sell, fight where they stand, and capture Paquirri to shape a team with its own identity and progression.

Core experience

A world built around mastery.

  1. 01

    Explore and skill

    Read the world, travel by tile, gather resources, craft equipment, and build mastery through repeated activity.

  2. 02

    Fight where you stand

    Combat lives in the shared world rather than interrupting play with a disconnected battle screen.

  3. 03

    Bond with Paquirri

    Capture creatures with Paq Caskets and grow a distinctive team alongside the Warden exploring Meivandore.

World & identity

Original systems, language, and setting.

Meivandore, its Paquirri, and the role of the Warden are being developed as one coherent world rather than a skin placed over separate systems.

Design boundaryCombat is an in-world activity. Project Warden is not described with another game’s protected names or as using separate-screen encounters.